Warden wakes up in a wilderness with a hole in his mind, deprived of all his memories. Lost, he found within himself an aptitude for combat and magic.
On happenstance, he rescues a pair of youths and an entire village, pushing him into a renowned academy of mages and warriors alike to become a teacher.
Warden adventures across the divided land of Ezim, determined to unravel the mysteries of his past. However, the task becomes incredibly hazardous when his own path—the ruinous power of Void that runs through his veins—holds a connection to the Traitor Gods, who threaten to cast their shadow upon the world once more.
- Chapter 1: Life, Death, and Other Unusual Magic
- Chapter 2: The Divider
- Chapter 3: Little Bunny
- Chapter 4: Deceiveing Looks
- Chapter 5: Beast Tide (1)
- Chapter 6: Beast Tide (2)
- Chapter 7: Rescue (1)
- Chapter 8: Rescue (2)
- Chapter 9: Skill
- Chapter 10: Aftermath
- Chapter 11: Settling in
- Chapter 12: A Vision
- Chapter 13: Drive
- Chapter 14: Information
- Chapter 15: Oath
- Chapter 16: Training
- Chapter 17: Spearmaster
- Chapter 18: Late Night Lessons
- Chapter 19: Departing
- Chapter 20: Dungeon
- Chapter 21: [Void Shroud]
- Chapter 22: Overflow
- Chapter 23: Reinforcement
- Chapter 24: Canibalism
- Chapter 25: Longread
- Chapter 26: Growth
- Chapter 27: Ghost Wolf
- Chapter 28: Upgrade
- Chapter 29: Reaper’s Edge
- Chapter 30: Divided
- Chapter 31: Dungeon Core
- Chapter 32: Dungeon Eater
- Chapter 33: Trouble
- Chapter 34: System Update
- Chapter 35: Return
- Chapter 36 Slaughter
- Chapter 37 Soul Oath
- Chapter 38 Repent
- Chapter 39 The Promised Reinforcements
- Chapter 43 You're Him?
- Chapter 44 It Went Poofed
- Chapter 48 Rune
- Chapter 181: Opportunity
- Chapter 185: Barbecue
- Chapter 189: First Winner
- Chapter 207: Quintessence
- Chapter 211: Moonspawn
- Chapter 213: Awakening (1)
- Chapter 215: Crash Course
- Chapter 228: Mysterious Plan
- Chapter 237: They Don't Stand a Chance